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2021 GGaide Conference

September 30 @ 09:30 17:00

Welcome to GGaide, a day of conferences and virtual activities organized by Techaide and the Quebec video game industry to raise funds for Centraide of Greater Montreal, which collects and invests funds locally to fight poverty and social exclusion.

GGaide is an unique opportunity for people in the video game industry to come together, help the community, learn, and, above all, to have a positive impact in the lives of those who need it most.


Registration

Tickets are $50 per participant and include a tax receipt of 20$. Red Barrels will also match any donation made before and during the event up to $7,000; doubling the impact of your gift! All the money collected is donated to Centraide of Greater Montreal to fight poverty and social exclusion. All thanks to you!


 

 


Schedule

9:30 am – 10 am: Opening Remarks

  • François Pelland, CEO and co-founder, Legion Labs
  • Damien Colson, Intervener, Travail de rue île de Laval inc. (TRIL)

10 am – 11 am: Keynote

  • Marc Petit, VP and General Manager Unreal Engine

11 am – 11:10 am: Centraide’s initiatives for women

  • Marie-Lyne Brunet, Director – Impact in Communities, Centraide

11:10 am – 11:30 am: Presentation of Bryter’s annual Women in Games study

  • Jenny McBean, Research Director, Bryter 

11:30 am – 12:30 pm: Next lev’elles

  • Paula Neves, Senior Product Manager, Square Enix Montréal
  • Ashley Homan, Studio QA Manager, Gameloft Montréal
  • Hilary Boarman, Lead Animator, Ludia Games

12:30 pm – 1:30 pm: Lunch

1:30 pm – 2:15 pm: The future of the User Generate Content and Community tools in Video Games

  • Martin Talbot, CTO, Frima Studio
  • Benoit Beauséjour, CTO & Co-Founder,  Turbulent
  • Martin Ruel, CTO, Square Enix Montréal

2:15 pm – 3 pm: The future of the Cloud Gaming and Cloud Tooling in Video Games

  • Jalal El Mansouri, CTO & Co-Founder, Legion Labs
  • Leon O’Reilly, CTO & Co-Founder, Haven Studios
  • Julien Bouvrais, Head of Studio, Eidos Sherbrooke
  • Claude Langlais, Technology Director, Ubisoft Montréal

3 pm – 4 pm: Fireside chat with André Gauthier

  • André Gauthier, Studio Head, Unity Montréal

4 pm – 4:45 pm: The future of live operations of a video game

  • Rémi Veilleux, Technical Director, Behaviour Interactive
  • Martin Lavoie, Online Technology Director, Ubisoft Montréal
  • Veronique Bruneau, Senior Producer, Bethesda
  • David Champagne, Studio Technical Director, Motive

4:45 pm – 5 pm: End of Auction & Closing Statement

 


Speakers

Benoit Beauséjour

Co-Founder and CTO
Turbulent

Julien Bouvrais

Head of Studio
Eido-Sherbrooke

Véronique Bruneau

Senior Producer
Bethesda Game Studios

Marie-Lyne Brunet

Director – Impact in Communities
Centraide

Damien Colson

Intervener
TRIL

David Champagne

Studio Technical Director
Motive

Jalal El Mansouri

CTO
Legion Labs

André Gauthier

Montreal Studio Head, VP Runtime Applications
Unity

Ashley Holman

Studio QA Manager
Gameloft Montréal

Claude Langlais

Technology Director
Ubisoft

Martin Lavoie

Online Technology Director
Ubisoft

François Pelland

Cofounder and CEO
Legion Labs

Marc Petit

VP, General Manager
Unreal Engine (Epic Games)

Leon O’Reilly

CTO
Haven Studios

Martin Ruel

CTO
Square Enix Montreal

Martin Talbot

CTO
Frima Studio

Rémi Veilleux

Technical Director
Behaviour Interactive